Monday, August 27, 2012

Sleeping Dogs First Look

So I tried Sleeping Dogs.

It's your average console 3rd person shooter/brawler with the necessary consoleitis. As in horrible mouse acceleration and lag, nonexistent difficulty and impossible keyboard bindings (seriously who designed the karaoke minigame control scheme).

But wait there is more, this game brings something new to the table. As you might well know, since Doom (the game released in 1993) defined the controls as: forward, backward, strafe left, strafe right or as you might know it: WSAD. Sleeping Dogs is different: you don't strafe, you turn. Yes, throw out all the genre conventions that lived on in the last two decades and control your character as you would a car. On the other hand I am pretty sure you could play and finish Sleeping dogs with a steering wheel without any major trouble.

On the flipside the game isn't half bad, you just don't get to experience it because of the horrible controls.

Don't get me wrong, the game tries hard to be a decent PC port, even going so far as releasing a HD texture pack. Or as I like to call them: a NORMAL quality texture pack.You can also adjust the scale of the UI (seriously). There are graphical options aplenty but nothing you do won't fix the input lag. So might aswell turn it up to 11, my GTX560Ti handles it effortlessly.

Maybe I'll play it a bit more but overall it's nothing I haven't seen before. Open world gangster simulator. Seen one, seen them all.

Peace.

A start nonetheless

I recently tried out Final Fantasy VII PC.

It was good enough (bar the SLOOOOOW access of save files, also the inconsistent Anti Aliasing on texts) so I decided to buy it.

Easier said than done.

I'll try to keep this blog under 18 friendly so I won't go into the details of my opinion about Square Enix, suffice to say I cannot purchase the game since I live in Romania. Yeah, an EU member country since 2007.

Well I guess they don't need my money then. Not a problem on my side, but I do wish they would grow up and realize that they could, in theory, offer the game for purchase everywhere and add a disclaimer that the game is only supported in XYZ territories and only in XYZ languages.

But nope, Square Enix along with Microsoft actively stop me from spending my money on their products. To this day I cannot legally buy most GFWL titles here. Interesting that I can buy SOME of them.

So what happened between street fighter 4 and street fighter 4 arcade edition? Microsoft suddely dropped half of Europe off the map? This is a global economy people, and if you don't keep up with the rest of the pack, you will get left behind.

Now excuse me as I go play Orcs Must Die 2 or Counter Strike Global Offensive or Endless Space. You know, games that I DID buy because there are some publishers that actually WANT you to buy their games. Peace.